Quick answer: Cross-platform bugs (PC/console/mobile) need cross-platform bashes. Testers on different platforms in parallel surface bugs single-platform testing misses.

Bugs that affect one platform are different from bugs that affect another. Test in parallel.

One tester per platform

PC, console, mobile. Same gameplay objectives; per-platform notes.

Compare findings

Post-bash: side-by-side. Platform-specific bugs surface; cross-platform too.

Tag per platform

Reports tagged. Triage filters per platform.

Test the join points

Cross-platform multiplayer; cross-platform save. The interfaces are bug sources.

“Cross-platform testing is exponentially more useful than per-platform. The bug surface is at the interfaces.”

If you ship cross-platform, the cross-platform bash is non-optional. Plan it pre-launch.

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