Quick answer: Unreal Niagara systems not ticking when game is in picture-in-picture mode on mobile? PiP suspends some tick groups - explicit Always-On flag on critical effects.

Mobile player puts game in PiP; combat continues; VFX freeze. Looks broken.

Mark VFX Always-On

Effect Type > Always Active. Niagara ticks regardless of PiP.

Or pause game in PiP

Auto-pause when not in foreground. Avoids the visual mismatch.

Audit PiP mode

Each subsystem (VFX, audio, AI): PiP behavior. Document; consistent.

“PiP is a foreground-state change. Subsystems opt in to background ticking.”

If your game supports PiP, the per-subsystem behavior is design work. Plan it.

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