Quick answer: Unreal Niagara CPU emitter SpawnBurst skipping when CPU budget is low? Per-emitter budget cap; emitters exceeding skip - raise budget or tag as critical.

Boss explosion authored at 1000 particles. Heavy frame; burst spawns 200. Boss looks broken.

Tag as critical

System > Effect Type > Critical Significance. Skips budget caps.

Or raise budget

Niagara budget config; raise on bosses. Per-emitter or per-system override.

Profile under load

Heavy frame test. Budget skipping is visible in the Niagara debugger.

“Niagara budget skipping is a quality optimization. Critical effects need to opt out.”

Mark your hero VFX as critical at authoring. The opt-out is small; the consequence of missing it is visible.

Related reading