Quick answer: SPIR-V Cross output missing tessellation domain declaration? Domain attributes opt-in - preserve via execution mode parameters.
HLSL tessellation shader cross-compiled; output uses default triangles domain; expected quads.
Specify execution mode
OpExecutionMode Quads explicitly. Cross-compile preserves.
Or audit per-stage
Each tessellation stage; execution mode declared.
Use HLSL with explicit domain
HLSL [domain("quad")] attribute; cross-compile preserves.
“Cross-compile preserves what's explicit. Implicit gets the default.”
For tessellation, the explicit declarations are mandatory. Document the requirement.