Quick answer: Godot 4 RichTextLabel table borders not rendering after switching to RTL locale? Border drawing assumes LTR; RTL flips - explicit border handling per direction.

Stats table in Hebrew: borders missing on the right side.

Set bidi explicitly

BBCode tag for direction. Renderer treats correctly per direction.

Or use Grid instead

For tables in RTL locales, Grid container with explicit borders. More work; reliable.

Test per locale

Each shipped locale; verify table rendering.

“RTL rendering reverses some rules. Tables hit the edges.”

If you ship RTL locales, the table audit is mandatory. Plan per-locale review.

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