Quick answer: Godot 4 Android export losing permissions after raising min SDK? Newer API levels removed implicit permissions - declare them explicitly in the preset or AndroidManifest custom template.
Bumped min SDK from 21 to 33. Camera permission vanished; the app can no longer take photos.
Declare in export preset
Android preset > Permissions. Check Camera explicitly. SDK 33 dropped implicit camera grant from many APIs; the explicit declaration is now required.
Use a custom template
For permissions Godot's UI doesn't expose, install the Android template under android/build/AndroidManifest.xml.template and edit directly.
Verify with bundletool
bundletool dump manifest --bundle=game.aab \
| grep permissionLists declared permissions. Cross-check against your expectations before submitting to Play Store.
“Android permission rules tighten every API level. The fix is always 'declare explicitly'.”
Keep a permissions checklist in the README. Each release reviews it; missing declarations don't slip into store submissions.