Quick answer: Find out whether crashes or bugs are driving uninstalls by capturing crashes from the field and checking what players hit before they leave, fix the high-impact issues, and monitor whether uninstalls ease.
Players uninstalling are leaving without telling you why, and a common silent reason is crashes and bugs. Since they don't report, you have to capture what they hit before they left. Here is what to do when players are uninstalling.
Capture What Players Hit Before They Leave
Uninstalling players rarely tell you why, they just leave. A common silent reason is crashes and bugs: a player who hits crashes or a broken experience often uninstalls without reporting. Capture crashes from the field, so you can see what players are hitting before they leave, the issues they never tell you about.
Bugnet captures crashes from real players automatically, even from those who never report, so you can see what players are hitting before they uninstall. Since uninstalling players leave silently, this captured data is your only window into the crashes and bugs that may be driving them away, turning silent churn into visible causes.
Fix the High-Impact Issues Driving Players Away
Fix what's pushing players out: rank the crashes and bugs by how many players they affect, and fix the high-impact ones at the root. These are the issues most players are hitting, so they drive the most uninstalls, and fixing them keeps more players from reaching the breaking point.
Bugnet groups crashes by signature and ranks by affected players, so the high-impact issues, the ones most likely driving uninstalls, are visible with their context. Fixing them at the root means fewer players hit the crashes and bugs that make them give up, directly addressing the silent issues behind the uninstalls.
Monitor Whether Uninstalls and Crashes Ease
After fixing, watch whether the crashes dropped and whether retention improves. Per-version monitoring shows whether the fixes reduced the issues players were hitting, and if those were driving uninstalls, retention should improve as fewer players hit a breaking point.
Bugnet tracks crashes per version, so you can confirm the high-impact crashes dropped on the new build, and watch whether retention improves as a result. This connects your crash fixes to the retention outcome, you see whether fixing what players were hitting before they left actually reduced the churn, rather than guessing.
When players are uninstalling, capture what they hit before they leave (crashes and bugs they never report), fix the high-impact issues at the root, and monitor whether retention eases. Uninstalls are silent churn often driven by technical problems.