Quick answer: Identify the specific high-impact crash driving the rating drop from your captured data, fix it fast with a hotfix or roll back the release that introduced it, and show the fix via a changelog to stop the bleeding and recover.

When a crash is tanking your rating, a single widespread crash driving a wave of negative reviews, every hour it persists costs you. Fixing it fast is the priority. Here is what to do when a crash is tanking your rating.

Identify the Crash Driving the Rating Drop

Find the culprit: a tanking rating from crashes usually traces to one (or a few) high-impact crashes hitting many players. Identify it from your captured crash data, ranked by affected players, and match it to the timing of the rating drop and the crash complaints in reviews.

Bugnet captures crashes and ranks them by affected players, so the high-impact crash driving your rating drop is at the top of your list. Matching it to the rating drop's timing and the crash complaints in reviews confirms it's the culprit, the captured data pinpointing the specific crash tanking your rating so you know exactly what to fix.

Fix It Fast or Roll Back

Act urgently: fix the crash fast with a hotfix if you can (the captured stack trace points at the cause), or roll back the release that introduced it if it's widespread and a fix will take time. Speed is critical, every hour the crash persists is more players hitting it and more negative reviews.

Bugnet's captured stack trace and per-version data help you fix the crash fast or roll back the release that introduced it. Knowing the cause (stack trace) and whether a release introduced it (per-version) lets you act quickly, hotfixing or reverting, to stop the crash that's driving the reviews, the urgent step to halt the rating damage.

Show the Fix and Recover

Stop the bleeding and recover: once fixed, show it via a changelog and update notes so players (and reviewers) see the crash is resolved, which prompts revisions and reassures new players. With the crash stopped, the wave of negative reviews ends and your rating recovers as positive reviews return.

Bugnet tracks per version to confirm the crash stopped, and gives you a changelog to show the fix. Verifying the crash is gone (per version) and showing players it's fixed (changelog) stops the bug-driven reviews and prompts revisions, so your rating recovers, the captured data confirming the fix worked and the changelog demonstrating it to players.

When a crash is tanking your rating, identify the high-impact crash driving it from your captured data, fix it fast (hotfix or roll back), and show the fix via a changelog to recover. A single widespread crash can drive a wave of negative reviews, so fixing it fast is urgent.