Quick answer: Capture crashes automatically from the field with full context, group by signature so duplicates collapse, track per version to catch regressions, and rank by impact, good crash tracking turns crashes into a visible, prioritized, actionable list.
Tracking crashes well is the foundation of fixing them. Here are the best ways to track crashes.
Capture Crashes Automatically With Full Context
Track crashes by capturing them automatically from real players with full context (stack trace, device, OS, version, breadcrumbs), since most players never report. Automatic capture with context is the foundation of tracking.
Bugnet captures crashes automatically from the field with full context, so every crash is tracked with the evidence to fix it, regardless of whether the player reports.
Group by Signature and Track Per Version
Track crashes by grouping them by signature (so duplicates collapse into distinct issues) and tracking per version (so you catch regressions and tie crashes to releases). This turns a flood of occurrences into a clean, version-aware list.
Bugnet automatically groups crashes by signature and tracks per version, so duplicates collapse into single issues and each is tied to the builds it occurs on, catching regressions and verifying fixes.
Rank by Impact
Track crashes by ranking them by how many players each affects, so the high-impact ones are surfaced and you know what to fix first. Impact ranking makes the tracked crashes actionable.
Bugnet ranks crashes by affected players, so the high-impact ones are at the top of your tracked crashes, making the list actionable, you fix what matters most.
Track crashes by capturing them automatically from the field with full context, grouping by signature so duplicates collapse, tracking per version to catch regressions, and ranking by impact.