Quick answer: Test on a representative range you can access (especially low-end), capture crashes from real players' devices to cover the rest, and use cloud device-testing services, field capture extends your device coverage.
Testing on real devices catches the issues your fast machine hides, but you cannot own them all. Here are the best ways to test on real devices.
Test a Representative Range You Can Access
Test on real devices by covering a representative range, common models, low-end and older devices (where issues concentrate), and major OS versions, with the devices you can access. This catches many device-specific issues before release.
Bugnet captures crashes from the devices you test on with device context, so the device-specific issues your testing surfaces are recorded with the evidence to fix them, getting more from each test device.
Capture Crashes From Real Players' Devices
Test on devices you cannot own by capturing crashes from real players' devices in the field, which surfaces the issues on the long tail of devices, effectively extending your testing to the whole field. You cannot own every device, so field capture covers the rest.
Bugnet captures crashes from real players' devices automatically with device context, so the issues on the devices you cannot test surface from the field with the evidence to fix them, extending your device coverage to the entire player base.
Use Cloud Device-Testing Services
Test on more devices by using cloud device-testing services, which let you run your game on a range of rented real devices you do not own. This expands your testing coverage beyond your physical devices.
Bugnet complements cloud testing by capturing crashes from both your testing and real players, so the issues cloud testing surfaces (and the ones it misses, caught from the field) are recorded with context to fix them.
Test on real devices by covering a representative range (especially low-end), capturing crashes from real players' devices to cover the rest, and using cloud device-testing services. Field capture extends your device coverage.