Quick answer: Optimize assets, load only what is needed, fix leaks, and offer scalable settings for low-RAM devices, reducing memory prevents out-of-memory crashes, especially on low-end devices.
High memory usage causes out-of-memory crashes on the low-RAM devices many players use. Here are the best ways to reduce memory usage.
Optimize Assets
Reduce memory by optimizing assets, compress textures and audio, use appropriate sizes and efficient formats, since large unoptimized assets bloat memory. Smaller assets directly reduce your footprint, helping fit low-RAM devices.
Bugnet captures out-of-memory crashes with device and memory context, so you can see whether asset-heavy memory use is causing crashes on low-RAM devices and verify per version that optimizing assets reduced them.
Load Only What Is Needed
Reduce memory by loading only what is needed when it is needed (streaming, lazy-loading) and unloading what you are done with, rather than loading everything upfront. Loading less at once keeps memory lower.
Bugnet captures out-of-memory crashes, so you can see whether loading too much is causing memory pressure and verify per version that loading less upfront (and unloading) reduced the out-of-memory crashes.
Offer Scalable Settings for Low-RAM Devices
Reduce memory on weak devices by offering scalable settings, lower-quality assets or reduced content for low-RAM devices, so the game fits their limits. Scalable settings let the game adapt to the device's memory capacity.
Bugnet captures out-of-memory crashes with device context, so you see the crashes on low-RAM devices (invisible on your machine) and verify per version that scaling down for them stopped the out-of-memory crashes.
Reduce memory usage by optimizing assets, loading only what is needed, fixing leaks, and offering scalable settings for low-RAM devices. Reducing memory prevents out-of-memory crashes, especially on low-end devices.