Quick answer: Test on real devices, pair testing with field capture so you catch what testing misses, and prioritize the captured issues by impact, QA is most effective combined with visibility into what reaches players.

A QA process is limited by what it can cover, and improving it means extending its reach. Here are the best ways to improve your QA process.

Test on Real Devices

Improve QA by testing on real devices, especially common and low-end ones, since your dev machine hides the device-specific crashes and performance problems players' devices suffer. Real-device testing catches what your machine misses.

Bugnet captures crashes from the real devices you test on (and from players') with device context, so the device-specific issues your testing surfaces are recorded with the evidence to fix them.

Pair Testing With Field Capture

Improve QA by pairing testing with field capture, since no testing covers every device, condition, and behavior, capturing the issues that reach players catches what testing missed. Field capture extends your QA to the whole player base.

Bugnet captures crashes from real players across all the devices and conditions you could not test, so the issues that got past your QA are visible and fixable, covering the gaps testing leaves.

Prioritize Captured Issues by Impact

Improve QA by prioritizing the captured issues by impact, so you fix the high-impact ones first, focusing your limited QA and fixing effort where it matters most. Impact ranking makes your QA process efficient.

Bugnet ranks the captured issues by affected players, so you fix the high-impact ones first, focusing your QA effort on the issues hurting the most players rather than treating everything equally.

Improve your QA process by testing on real devices, pairing testing with field capture to catch what testing misses, and prioritizing the captured issues by impact. QA is most effective combined with visibility into what reaches players.