Quick answer: Find where players drop off, fix the crashes and friction at those points, and teach by doing while showing the fun fast, onboarding drop-off concentrates at specific points you can pinpoint and fix.
Onboarding is where you keep or lose new players. Here are the best ways to improve your onboarding.
Find Where Players Drop Off
Improve onboarding by finding where players drop off, since drop-off concentrates at specific points (the steps where friction occurs), so pinpointing them tells you what to fix. Without finding the drop-off points, you are guessing.
Bugnet captures crashes and breadcrumbs from the field, so you can see where players hit issues or get stuck during onboarding, pinpointing the drop-off points to fix.
Fix the Crashes and Friction at Those Points
Improve onboarding by fixing the crashes and friction at the drop-off points, a tutorial crash, a confusing or broken step, a blocker, so players can get through. These are what cause the drop-off, so fixing them keeps players.
Bugnet ranks the onboarding issues by impact, so you fix the high-impact ones (the tutorial crashes and blockers losing the most players) first, since onboarding issues hit every new player.
Teach by Doing and Show the Fun Fast
Improve onboarding by teaching through play rather than text, and showing the fun fast, so players learn and get hooked without slogging through instruction. A concise, engaging onboarding keeps players, while a long text-heavy one loses them.
Bugnet captures where players drop off, so you can see whether a text-heavy or fun-gating section loses players and confirm that teaching by doing and showing the fun sooner improved completion.
Improve your onboarding by finding where players drop off, fixing the crashes and friction at those points, and teaching by doing while showing the fun fast. Drop-off concentrates at specific points you can pinpoint and fix.