Quick answer: Capture bugs from all players (not just reporters), rank by how many players each affects, and check severity (game-breakers, progress loss), your worst bugs are the high-impact, high-severity ones.

Your worst bugs are the ones hurting the most players the most. Here are the best ways to find your worst bugs.

Capture Bugs From All Players

Find your worst bugs by capturing them from all players, not just reporters, since report counts are biased (most players never report) and a silently widespread bug might be your worst. Capturing from all players reveals the true picture.

Bugnet captures crashes from all players automatically (including the silent majority), so the true reach of each bug is visible, revealing your worst bugs rather than just the loudly-reported ones.

Rank by How Many Players Each Affects

Find your worst bugs by ranking them by how many players each affects, so the high-impact ones are surfaced. Your worst bugs are the ones hurting the most players, which impact ranking reveals.

Bugnet ranks bugs by affected players, so the high-impact ones (your worst by reach) are at the top, surfacing them immediately.

Check Severity

Find your worst bugs by checking severity, the game-breakers, progress loss, and crashes that do the most damage per occurrence, since a severe bug affecting many players is your worst. Weight severity alongside reach.

Bugnet captures crashes with context, so you can see severity (the game-breakers, the crashes) alongside impact, identifying the high-impact, high-severity bugs that are genuinely your worst.

Find your worst bugs by capturing bugs from all players (not just reporters), ranking by how many players each affects, and checking severity. Your worst bugs are the high-impact, high-severity ones.