Quick answer: Test on real devices, run a beta to surface issues, capture crashes from testing and beta, and test edge cases, the more bugs you catch before launch, the fewer your launch players hit.
Every bug caught before launch is one your launch players will not hit. Here are the best ways to catch bugs before launch.
Test on Real Devices, Not Just Your Machine
Catch device-specific bugs by testing on real devices (especially common and low-end ones), not just your fast dev machine, which hides the crashes and performance problems players' devices suffer. Your machine is not representative.
Bugnet captures crashes from the real devices you test on (and from beta players' devices) with device context, so the device-specific issues your machine hides become visible, helping you catch them before launch.
Run a Beta to Surface Issues With Real Players
Run a beta to surface issues with real players on real devices before launch, every bug the beta finds is one launch players will not hit. A beta is your best pre-launch source of real-world issues across devices and conditions.
Bugnet captures crashes from your beta testers automatically with full context, so the beta surfaces the real issues (including the ones testers do not report) with the evidence to fix them, turning the beta into a powerful pre-launch bug-catching tool.
Capture Crashes From Testing and Beta
Capture crashes automatically during testing and beta, since testers (like all players) mostly do not report the crashes they hit, so without capture you lose most of the issues. Automatic capture gets you the full set of issues to fix before launch.
Bugnet captures crashes automatically from testing and beta with full context and impact ranking, so you get the full picture of what your pre-launch testing surfaced, prioritized, letting you fix the high-impact issues before launch rather than missing them.
Catch bugs before launch by testing on real devices, running a beta, capturing crashes from testing and beta, and testing edge cases. Every bug caught before launch is one your launch players will not hit.