Quick answer: To set up monitoring: decide what to monitor (especially crashes and stability), integrate monitoring that captures it in real time, and configure alerts so problems surface immediately.
Monitoring gives you eyes on your live game. These are the steps to set it up.
Step 1: Decide What to Monitor
Start by deciding what to monitor: prioritize crashes and stability (the most fundamental and most often missed), plus performance and key metrics. Focus on the signals that tell you whether your game is working and that warn you of problems, rather than trying to monitor everything.
Bugnet covers the most important thing to monitor, stability: it monitors crashes per version with impact ranking, so the most fundamental signal of whether your game is working is covered, which is the right place to start monitoring.
Step 2: Integrate Real-Time Monitoring
Next, integrate monitoring that captures your chosen signals in real time: add the tooling (usually a lightweight SDK for crash and stability monitoring) so the data flows continuously. Real-time capture is what lets you catch problems as they happen rather than discovering them later.
Bugnet integrates with a lightweight SDK and captures crashes in real time, so setting up stability monitoring is quick, you add the SDK, and crashes start flowing in real time with full context, giving you live visibility without building monitoring infrastructure yourself.
Step 3: Configure Alerts
Finally, configure alerts so problems surface immediately: set alerts on the signals that matter (a crash spike, a stability regression) so you are notified the moment something goes wrong, rather than only seeing it when you happen to check. Alerts turn monitoring from passive to active.
Bugnet provides real-time alerts: it notifies you when a new crash spikes on a release, so you learn about problems within minutes rather than days, turning your monitoring into an active early-warning system that lets you respond fast, completing the monitoring setup.
To set up monitoring: decide what to monitor (especially crashes and stability), integrate real-time monitoring, and configure alerts so problems surface immediately, monitoring turns your live game into something you can see and respond to.