Quick answer: To improve onboarding: watch where new players get confused or drop off, fix both the design friction and technical problems (early crashes are devastating), and verify more players make it through.
Onboarding is where you win or lose new players. These are the steps to improve it.
Step 1: Find Where New Players Struggle
Start by finding where new players struggle in onboarding: watch new players (playtesting) and look at where they get confused, stuck, or drop off in the first session. The early experience is decisive for retention, so finding the friction points tells you what to fix to keep more new players.
Bugnet reveals the technical friction in onboarding: it captures crashes and issues with timing, so you see whether new players are hitting crashes or technical problems early, an often-overlooked onboarding killer, alongside the design friction you observe in playtesting.
Step 2: Fix Both Design Friction and Early Crashes
Next, fix both kinds of onboarding problem: the design friction (confusing tutorials, unclear goals, frustrating early mechanics) and the technical problems (especially early crashes, which are devastating, a crash in the first minutes ends the relationship before it starts). Both lose new players, so address both.
Bugnet handles the technical half: it captures the early crashes that silently kill onboarding with impact ranking, so you fix the crashes hitting new players first, removing a major, often-invisible cause of new-player loss that no amount of design polish would fix, while you improve the design friction separately.
Step 3: Verify More New Players Make It Through
Finally, verify your changes work: confirm that more new players make it through onboarding and into the game after your fixes, by watching retention through the early experience. Verification tells you whether your onboarding improvements actually moved the number that matters, new players retained.
Bugnet verifies the technical half: by tracking early crashes per version, it confirms that the crashes hurting onboarding decrease after your fixes, so you know the technical barrier to new-player retention is coming down, which you can correlate with your early-retention metrics to confirm onboarding is improving.
To improve onboarding: find where new players struggle, fix both the design friction and the technical problems (early crashes are devastating), and verify more new players make it through, an early crash can end the relationship before it begins.