Quick answer: To get more bug reports: make reporting easy (an in-game option), capture context automatically so reports are actionable, and capture crashes automatically since most players never report.
More bug reports means more visibility into problems, but the best path is automatic capture. These are the steps.
Step 1: Make Reporting Easy
Start by making reporting easy: an in-game report option that takes a tap or two, so players who want to report can do so without friction. The harder reporting is, the fewer players do it, so reducing the effort increases how many willing players actually report.
Bugnet provides an in-game reporting channel that makes reporting easy: players can report a bug from inside the game in a few taps, so the willing players have a low-friction path, increasing the reports you get from those who want to help.
Step 2: Capture Context Automatically
Next, capture context automatically so the reports you get are actionable: attach the device, OS, version, and what was happening to each report, so you do not get vague 'it broke' reports that need follow-up. Useful reports beat numerous useless ones, so make each report actionable by capturing context for the player.
Bugnet attaches context automatically to in-game reports: device, OS, version, and breadcrumbs come with each report, so the reports you get are actionable, you can act on them without a back-and-forth, making the reports you do receive far more valuable.
Step 3: Capture Crashes Automatically Too
Finally, capture crashes automatically, since most players never report: the biggest source of bug data is not reports but automatic crash capture, because the silent majority who never report still crash. Automatic capture gives you the bug data that asking for reports never will, the issues players do not tell you about.
Bugnet captures crashes automatically from all players: alongside the in-game reporting channel, it records crashes from the silent majority who never report, with full context and impact ranking, so you get the complete picture, the willing players' reports plus everyone's crashes, far more than reporting alone could provide.
To get more bug reports: make reporting easy with an in-game option, capture context automatically so reports are actionable, and capture crashes automatically since most players never report, the best bug data comes from automatic capture.