Quick answer: Watch for a crash rate higher on the new version, new crash signatures after the update, crash complaints coinciding with the release, and the new build performing worse in per-version comparison. It's a regression.

An update that makes your game crash more, a regression, degrades stability and is detectable by comparing versions. Here are the signs your game is crashing more after an update.

A Crash Rate Higher on the New Version Than Before

The direct sign is your crash rate being higher on the new version than it was before, the update raised your crash rate. If the new build's crash rate exceeds the previous version's, the update made the game crash more, a stability regression the comparison reveals.

Bugnet tracks crash rate per version, so a higher rate on the new build is visible. A crash rate higher on the new version is the direct sign your game is crashing more after the update, and per-version crash-rate tracking is what reveals it, comparing the new build's rate against the previous one shows whether the update raised your crash rate, isolating the regression.

New Crash Signatures Appearing After the Update

A sign is new crash signatures appearing after the update, crashes your previous builds never had. A new signature after the release is almost certainly introduced by the update (a new way the game crashes), so new signatures appearing post-update are a sign the update is crashing the game more.

Bugnet groups crashes by signature and tracks per version, so new signatures on the new build stand out. New crash signatures appearing after the update are a sign your game is crashing more (in new ways the update introduced), and grouping by signature plus per-version tracking is what reveals them, a signature absent before the update and present after points directly at the update as the cause of the new crashes.

A Wave of Crash Complaints Coinciding With the Release

A sign is a wave of crash complaints or reviews coinciding with the release, players reporting crashes that started when the update shipped. If crash complaints spiked right when the update went out, the update is crashing the game more, the timing attributing the crashes to the update.

Bugnet tracks crashes per version, so complaints coinciding with the update are connectable to it. A wave of crash complaints coinciding with the release is a sign the update is crashing the game more, and per-version tracking confirms it (the crashes appearing on the new build), which connects the complaints to the update, so you know it's a regression and can roll back or fix it.

Watch for a crash rate higher on the new version, new crash signatures after the update, crash complaints coinciding with the release, and the new build performing worse in per-version comparison. It's a regression.