Quick answer: Watch for unexplained churn and bad reviews, a gap between problems hit and reports, and, most tellingly, having no crash reporting, which guarantees hidden crashes. Most crashing players never report.

Hidden crashes, crashes happening to players that you can't see, are the norm rather than the exception, since most crashing players never report. Here are the signs your game has hidden crashes.

Churn and Bad Reviews You Can't Fully Explain

A sign is churn and negative reviews you can't fully explain by what you can see, players leaving or complaining about the game being buggy or crashing, while your visible crash data (if any) doesn't account for it. Unexplained technical churn and reviews point at hidden crashes driving them invisibly.

Bugnet captures crashes from the field, removing the hiddenness. Churn and bad reviews you can't explain are a sign of hidden crashes, since the loss and complaints have a cause you're not seeing, and capturing crashes from the field reveals the hidden crashes behind them, turning the unexplained into the explained.

A Gap Between Problems Hit and Reports

A telling sign is a gap between how many players seem to be hitting problems (from churn, reviews, indirect signals) and how few actually report, since most crashing players don't report. A large gap means crashes are happening that aren't being reported, hidden from you if you rely on reports.

Bugnet captures crashes from all affected players, revealing the true number versus the few who report. The gap between problems hit and reports is a sign of hidden crashes, and it's only visible if you capture crashes automatically (showing the true affected-player count versus the small fraction who report), which exposes how many crashes are hidden when you rely on reports alone.

Not Having Crash Reporting at All

The most definitive sign is meta: if you don't have crash reporting, you have hidden crashes by definition, you can't see your crashes, so they're hidden. A game without field crash capture is almost certainly crashing for players without your knowledge, since most crashes go unreported, making the absence of crash reporting a guarantee of hidden crashes.

Bugnet captures crashes automatically from the field, eliminating the hiddenness. Not having crash reporting is the definitive sign of hidden crashes, since without it you can't see your crashes and most go unreported, so the crashes are hidden by definition, the fix is simply to capture them, which turns hidden crashes into visible, actionable data.

Watch for unexplained churn and bad reviews, a gap between problems hit and reports, and, most tellingly, having no crash reporting, which guarantees hidden crashes. Most crashing players never report.