Quick answer: Watch for crashes or bugs on iOS but not elsewhere, problems clustering on iPhone/iPad or specific iOS versions, memory-termination crashes, and iOS complaints you can't reproduce. iOS has its own behaviors.
iOS has its own behaviors, memory termination, OS version differences, that can cause problems specific to it. Here are the signs your game has an iOS-specific problem.
Crashes or Bugs on iOS but Not Other Platforms
The defining sign is crashes or bugs on iOS but not other platforms, the game working elsewhere but crashing or glitching on iOS. If a problem happens on iOS and not on other platforms, it's an iOS-specific problem, specific to iOS's behavior or your iOS build.
Bugnet captures crashes with platform and device context, so iOS-specific problems are identifiable. Crashes or bugs on iOS but not other platforms are the defining sign of an iOS-specific problem, and capturing crashes with platform/device context is what reveals it, the breakdown shows the problem on iOS, confirming it's iOS-specific and pointing at iOS's behavior (or your iOS build) as the cause.
Problems Clustering on iPhone/iPad or Specific iOS Versions
A sign is problems clustering on iPhone/iPad or specific iOS versions, crashes concentrated on certain iOS devices (older iPhones/iPads) or OS versions. iOS spans a range of devices and OS versions, so problems clustering on specific ones point at a device- or OS-version-specific iOS problem.
Bugnet captures device and OS context with crashes, so clustering on specific iOS devices/versions is visible. Problems clustering on iPhone/iPad or specific iOS versions are a sign of an iOS-specific problem, and the device/OS context reveals the clustering (which devices or OS versions), pointing at the cause, a memory issue on older devices, an API difference on an OS version, so you can diagnose the iOS-specific problem.
Memory-Termination Crashes
A sign is memory-termination crashes, since iOS terminates apps that use too much memory (often abruptly), so a crash from exceeding iOS's memory limit (especially on older devices) is a common iOS-specific problem. If your iOS crashes cluster on low-memory iOS devices, memory termination is a likely cause.
Bugnet captures crashes with device and memory context, so iOS memory-termination crashes are identifiable. Memory-termination crashes are a sign of an iOS-specific problem (iOS killing apps that exceed memory), and capturing the device and memory context (crashes on low-memory iOS devices) reveals it, pointing at managing memory (keeping your footprint within iOS's limits, responding to memory warnings) to fix the iOS memory crashes.
Watch for crashes or bugs on iOS but not elsewhere, problems clustering on iPhone/iPad or specific iOS versions, memory-termination crashes, and iOS complaints you can't reproduce. iOS has its own behaviors.