Quick answer: Watch for a crash rate that rose after a release, new crash signatures on a recent build, the new version performing worse than the last, and complaints starting after an update. A stability regression is a release making the game less stable.

A stability regression, a release making your game crash more than before, degrades your game and is detectable if you compare versions. Here are the signs your game has a stability regression.

A Crash Rate That Rose After a Release

The direct sign is a crash rate that rose after a release, your crash rate (or a specific crash's frequency) higher on the new build than before. If your stability got worse after an update, the update introduced a regression, which a rising crash rate tied to the release reveals.

Bugnet tracks crash rate per version, so a rise after a release is visible. A crash rate that rose after a release is the direct sign of a stability regression, and per-version tracking is what makes it visible, comparing the new build's crash rate against the previous one shows whether the release made stability worse, isolating the regression.

New Crash Signatures on a Recent Build

A sign is new crash signatures appearing on a recent build, failure modes your previous builds never had. A new signature after a release is almost certainly a regression the release introduced (a new way the game crashes that didn't exist before), so new signatures are a strong stability-regression sign.

Bugnet groups crashes by signature and tracks per version, so new signatures on a new build stand out. New crash signatures on a recent build are a sign of a stability regression, catching the ones that introduce new failure modes (not just worsen existing crashes), a new signature that appeared with the release points directly at the release as the cause.

The New Version Performing Worse Than the Previous

The defining sign is comparison: the new version crashing more than the build it replaced. A stability regression makes the new version worse, so comparing the new build's crash rate against the previous one and finding it worse confirms a regression. Without per-version comparison, this hides in the aggregate.

Bugnet tracks crash rate per version, so comparing builds is direct. The new version performing worse than the previous one is the definitive sign of a stability regression, and per-version comparison is what reveals it, since it isolates exactly whether the release made the game less stable, which an aggregate that blends versions would hide.

Watch for a crash rate that rose after a release, new crash signatures on a recent build, the new version performing worse than the last, and complaints starting after an update. A stability regression is a release making the game less stable.