Quick answer: Watch for choppy gameplay, low frame rates on common hardware, reviews mentioning lag, and frame drops at certain moments. Frame rate problems are about both averages and worst-case drops, and hide on your fast machine.
A frame rate problem, the game not rendering smoothly, makes the game feel bad even when your machine runs it fine. Here are the signs your game has a frame rate problem.
Choppy or Sluggish Gameplay
The felt sign is choppy or sluggish gameplay, the game not feeling smooth, motion appearing jerky or stuttery. If the game feels choppy on the hardware players use (even if it's smooth on your machine), there's a frame rate problem, the game isn't rendering frames fast or consistently enough for smooth motion.
Bugnet captures performance from the field, so you can see frame rates on real hardware. Choppy or sluggish gameplay is the felt sign of a frame rate problem, and capturing performance from real devices is how you see it, since your fast machine renders smoothly while players on weaker hardware experience the choppiness.
Low Frame Rates on Common Hardware and Reviews About Lag
Direct signs are low frame rates on the hardware players actually use (the game not hitting a smooth rate) and reviews mentioning lag, choppiness, or poor performance. If your frame rate data on common devices shows low rates, or players say the game runs poorly, you have a frame rate problem on the hardware that matters.
Bugnet captures performance with device context, so you see frame rates on common hardware. Low frame rates on common hardware and reviews about lag are direct signs, and measuring frame rate on the devices players use (not your fast machine) is how you confirm it, since the problem is on their hardware, not yours.
Frame Drops at Certain Moments Even If the Average Looks Fine
A subtler sign is frame drops at specific moments, even when the average frame rate looks fine. The game can average a good rate but drop frames at certain points (loading, effects, many objects), producing felt stutters. So drops at specific moments, not just a low average, are a frame rate problem players notice.
Bugnet captures performance context, so worst-case drops at specific moments are visible. Frame drops at certain moments even with a good average are a frame rate problem (the worst-case moments players feel), and watching for them, not just the average, is what reveals the problems that a smooth-looking average frame rate hides.
Watch for choppy gameplay, low frame rates on common hardware, reviews mentioning lag, and frame drops at certain moments. Frame rate problems are about both averages and worst-case drops, and hide on your fast machine.