Quick answer: Launch week is incident-dense. Set up a rotating IR team with named roles, a shared incident channel, and 24-hour coverage - the system that scales beyond one tired engineer.

Launch week incidents are a known unknown. The team that's prepared finishes the week with a better game and a healthier crew.

Three roles, two shifts

Incident commander, comms lead, technical responder. Two 12-hour shifts during peak week. Off-duty members are off; on-duty owns it.

Shared Slack channel

One channel for all incidents. Threaded per-incident. Status updates every 30 minutes. Everyone in the company can lurk.

Pre-written templates

Player-facing status posts, internal escalation pages, postmortem outlines. Write them before the launch; copy-paste during.

Daily standup

15 minutes. Yesterday's incidents, today's risks. Keeps the team coordinated; surfaces patterns before they compound.

“Incidents during launch are the rule. Preparation is the only differentiator.”

After launch week, run a retrospective on the IR system itself. The team's notes inform next year's launch playbook.

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