Quick answer: Test on actual Steam Deck hardware, handle its constraints and input model, and capture crashes from Deck players. The Deck's Linux and Proton environment surfaces crashes your Windows testing won't.
The Steam Deck is a significant platform with a specific environment, Linux-based, running Windows games through Proton, that can crash games in ways your Windows testing never reveals. Here's how to prevent crashes on the Steam Deck.
Test on Actual Steam Deck Hardware
The Deck's environment, its specific hardware, Linux-based OS, and the Proton compatibility layer for Windows games, is specific enough that your desktop testing doesn't reveal how it runs on the Deck. So test on actual Deck hardware, since that's the only way to see the Deck-specific behavior and crashes that the Proton/Linux combination produces.
Bugnet captures crashes with device context from the field, so Deck-specific crashes are identifiable. Testing on real Deck hardware prevents the Deck crashes you can catch beforehand, the ones the Proton/Linux environment produces that your Windows testing can't reveal.
Handle the Deck's Constraints and Input Model
The Deck has constrained handheld hardware and controller-style input, and ignoring these can cause crashes and problems, a game pushing the Deck's resources too hard, or assuming input it doesn't have. So handle the Deck's constraints: budget resources for its hardware, and support its input model, since respecting the platform's limits prevents the crashes and failures that come from treating it like a high-end desktop.
Bugnet captures crashes with device and performance context, so Deck resource-related issues are visible. Handling the Deck's constraints prevents the crashes that come from a game exceeding what the Deck's constrained hardware can handle.
Capture Crashes From Deck Players
The Proton/Linux layer can surface crashes your Windows testing never would, and you likely don't test every Deck scenario, so capture crashes from Deck players. Seeing crashes concentrated on the Steam Deck identifies Deck-specific issues you couldn't reproduce on Windows, so you can fix them.
Bugnet captures crashes from real devices including the Steam Deck, surfacing Deck-specific issues. So prevent crashes on the Steam Deck by testing on real Deck hardware, handling its constraints and input model, and capturing crashes from Deck players, treating the Deck as the distinct platform it is and seeing the crashes Windows testing can't.
Test on actual Steam Deck hardware, handle its constraints and input model, and capture crashes from Deck players. The Deck's Linux and Proton environment surfaces crashes your Windows testing won't.