Quick answer: Switch to Linear Rolloff or edit the custom rolloff curve, and set Max Distance to a realistic range so the sound attenuates to silence where expected.
Players hear a machine or NPC from across the level. Unity's default logarithmic rolloff with a big Max Distance keeps distant sounds far louder than intended.
How to fix it
1. Choose Linear Rolloff
Set Volume Rolloff to Linear so the sound fades evenly from Min Distance to Max Distance and reaches silence at the edge.
2. Set a realistic Max Distance
Lower Max Distance to the range you actually want audible; a huge value keeps logarithmic falloff loud for a long way.
3. Edit the custom curve
For fine control switch to Custom Rolloff and draw a curve that drops to zero at the distance you want, avoiding a flat tail.
Catching the ones you can't reproduce
The hardest version of this to fix is the one you can't reproduce — it only happens on a player's hardware, OS, driver, or save state, under conditions that simply aren't present on your machine. A report that says “it crashed” or “it froze” gives you nothing to act on, so the bug survives release after release while quietly costing you players.
Automatic error capture closes that gap. Each failure arrives with its full stack trace, the device and OS, the build number, and a breadcrumb trail of what the player did right before it broke, so even a failure you have never seen becomes a specific, reproducible issue. Fold identical failures into one signature ranked by how many players each hits, and your worklist sorts itself worst-first instead of arriving as a stream of vague complaints.
This is where a tool like Bugnet earns its place. Its SDK captures every Unity error automatically with the full stack trace plus device, OS, memory, build, and game-state context, folds duplicates into one grouped issue with an occurrence count, and ties each to the build it first appeared on — so you fix the problem that hurts the most players first and confirm it is gone when its signature disappears from the next release.
Reproduce it once with full context and the fix writes itself. The hunt is the expensive part.