Quick answer: Set Spatial Blend to 0 (fully 2D) on UI, music, and ambient sources so distance and rolloff are ignored and volume stays constant.

Your menu clicks or background music get quieter when the player walks away from the source object. A stray Spatial Blend value makes Unity attenuate sounds you wanted flat.

How to fix it

1. Set Spatial Blend to 0

On the AudioSource drag Spatial Blend all the way to 2D. At 0 Unity ignores 3D position, distance, and rolloff entirely.

2. Check prefab overrides

If one instance still fades, a prefab override may push the blend toward 3D. Reset the value on the instance or fix the prefab.

3. Use a dedicated 2D source

Play UI and music through a source that lives on the camera or a manager object with blend 0, separate from your positional 3D sources.

Catching the ones you can't reproduce

The hardest version of this to fix is the one you can't reproduce — it only happens on a player's hardware, OS, driver, or save state, under conditions that simply aren't present on your machine. A report that says “it crashed” or “it froze” gives you nothing to act on, so the bug survives release after release while quietly costing you players.

Automatic error capture closes that gap. Each failure arrives with its full stack trace, the device and OS, the build number, and a breadcrumb trail of what the player did right before it broke, so even a failure you have never seen becomes a specific, reproducible issue. Fold identical failures into one signature ranked by how many players each hits, and your worklist sorts itself worst-first instead of arriving as a stream of vague complaints.

This is where a tool like Bugnet earns its place. Its SDK captures every Unity error automatically with the full stack trace plus device, OS, memory, build, and game-state context, folds duplicates into one grouped issue with an occurrence count, and ties each to the build it first appeared on — so you fix the problem that hurts the most players first and confirm it is gone when its signature disappears from the next release.

Ship the fix, watch the signature disappear from the next build. That's how you know it's really gone.