Quick answer: Tag every crash with the game version it came from, then view crash rates and issues per build. This lets you spot regressions, confirm fixes, and tell new problems from old.
Tracking crashes by version is one of the highest-value, lowest-cost things you can do, it's what makes regression detection and fix verification possible. The version is trivial to capture, and once you have it, a lot of useful analysis opens up. Here's how and why.
Tag Every Crash With a Version
Tracking crashes by version starts with capturing the game version on every crash and report. The build version is trivial to attach automatically, and once it's there, every crash is placed in time, you know which build it came from, which is the foundation for all per-version analysis.
Bugnet tags every crash and report by version automatically, so version tracking is on from the start with no extra work. This costs essentially nothing to capture and makes every regression and fix dramatically easier to reason about.
View Crash Rates and Issues Per Build
With versions tagged, you can view crash rate and issues per build: how the latest version compares to the previous one, and which issues are new on it. This per-version view is what turns raw crash data into a story of how each release affected your game's stability.
Bugnet tracks crash rate by version and surfaces new issues a release introduces, so you can compare builds directly. Viewing crashes per version is what reveals whether an update helped or hurt, and which specific issues each release introduced or resolved.
Use It for Regressions and Verification
Per-version crash tracking powers two essential things: spotting regressions (a crash that's new on the latest build means an update introduced it) and verifying fixes (a crash that stops occurring on the fixed build confirms the fix worked). Both are impossible without knowing each crash's version.
Bugnet's per-version data gives you both, regression detection and fix verification, automatically. Tracking crashes by game version is tagging the version, viewing per build, and using it for regressions and verification, a nearly-free capability that makes your whole crash workflow more reliable.
Tag every crash with its version, then view crash rates and issues per build. It enables regression detection, fix verification, and telling new problems from old, all for nearly free.