Quick answer: Unreal physics asset cooked iOS missing physics materials? Cook flag per-platform; some materials excluded - add to mobile cook list.

iOS NPC physics bodies use default friction; PC uses authored materials.

Add to cook list

DefaultGame.ini's mobile platform list; include physics materials.

Or hard-reference

Physical material referenced from a cooked actor; cooker walks to include.

Verify cooked content

Per-platform cook output; physical materials present.

“Per-platform cook excludes some assets. Physical materials are often missed.”

If your mobile build has physics regressions, the per-platform asset audit is mandatory.

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