Quick answer: Unreal Anim Blueprint pin connections vanishing after promoting a value to a variable? Promotion can change pin types; cosmetic mismatch breaks the wiring - manually reconnect.

Right-clicked a value, promoted to variable for reuse. Anim graph nodes downstream now show broken pins.

Reconnect manually

Inspect each broken pin. Drag from the variable to the consumer. Type-compatibility issues surface as red lines.

Verify types match

Promotion to a higher-precision type (float -> double) silently breaks. Use the exact type the consumer expects.

Or undo and retry

Sometimes the simplest. Undo; promote into a different namespace; retry with clean state.

“Promote-to-variable is a transformation. Transformations have edge cases.”

Save before refactoring Anim BPs. The Anim graph is brittle; backups are cheap.

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