Quick answer: Godot 4 Tween.tween_method with a typed Callable showing per-call overhead? Marshaling for typed callables; use untyped for hot paths.
100 simultaneous tweens; profile shows tween_method marshalling at 8% CPU.
Use untyped Callable
Cast to generic Callable; less marshalling.
Or batch updates
One tween updates a shared state; objects read from state. Single marshalling.
Pre-bind args
Bind known args; reduces per-call overhead.
“Typed callables have marshalling cost. Untyped is cheaper.”
For hot-path tweens, the untyped callable is the optimization. Document.