Quick answer: Godot 4 .godot/uid_cache.bin corrupted after rapid editor close/open? Cache not flushed; rebuild via Tools > Rebuild UID Cache.

Quick restart leaves the cache half-written; subsequent loads error.

Rebuild UID cache

Tools menu; one-click rebuild. Cache reconstructed.

Or delete and let regenerate

Delete uid_cache.bin; next editor open regenerates.

Avoid fast restarts

Wait for editor to fully close before reopening. Cache flushes.

“Cache integrity needs clean shutdown. Quick restarts violate.”

If your editor sessions are short, the cache rebuild is your friend. Quick command.

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