Quick answer: Xcode → Target → Build Settings → Enable Bitcode = No. Re-archive.

Godot iOS export to Xcode. Build warns: bitcode deprecated. Apple removed requirement; disable to clear.

The Fix

Xcode → (project) → Target → Build Settings:
  Search: Bitcode
  Enable Bitcode:    No

Re-archive:
  Product → Archive
  Submit to App Store Connect

Single setting. Apple accepts non-bitcode binaries since iOS 14. Warning gone.

Verifying

Archive without warning. Submission accepted.

“Bitcode off. Warning gone.”

Related Issues

For macOS notarize, see notarize. For Android keystore, see keystore.

Bitcode No. Submit.