Quick answer: Xcode → Target → Build Settings → Enable Bitcode = No. Re-archive.
Godot iOS export to Xcode. Build warns: bitcode deprecated. Apple removed requirement; disable to clear.
The Fix
Xcode → (project) → Target → Build Settings:
Search: Bitcode
Enable Bitcode: No
Re-archive:
Product → Archive
Submit to App Store Connect
Single setting. Apple accepts non-bitcode binaries since iOS 14. Warning gone.
Verifying
Archive without warning. Submission accepted.
“Bitcode off. Warning gone.”
Related Issues
For macOS notarize, see notarize. For Android keystore, see keystore.
Bitcode No. Submit.