Quick answer: Instance Variables = per-instance. Global Variables = project-wide. Pick by what should be shared.
Player Instance Var Score increments. Display shows total across all players. You picked Instance when you wanted Global.
The Fix
For per-player score:
Player object → Instance Variable: Score (Number)
Each player has its own.
For total team score:
Project → New Global Variable: TeamScore
All events read/write this single.
For shared across object types:
Family → Instance Variable: Faction
All family members carry it.
Pick by intent. Convert by deleting and recreating in the right scope.
Verifying
Per-player score updates only the affected player. Team score updates project-wide.
“Instance per-object. Global project-wide.”
Related Issues
For Array picking, see array. For Tap double, see tap.
Right scope. Vars behave.