Quick answer: It depends on your platform and audience, but controller support widens your reach and is increasingly expected. It's essential for console and Steam Deck, valuable for many PC games, and less critical for inherently mouse-driven genres. Weigh reach against the input work.

Controller (gamepad) support lets players use a controller instead of, or alongside, keyboard and mouse. Whether you need it depends on your platform and genre. For some games it's mandatory, for others a nice-to-have, and for a few largely unnecessary. The decision hinges on where your players are and how they play.

Essential for Console and Steam Deck

On console, controller support isn't optional, it's the primary input, and required. The Steam Deck, too, is controller-first (no mouse by default), so a Deck-supported game needs good controller input. If you're targeting these platforms, controller support is a requirement, not a choice.

So for console and Deck, the answer is simply yes, mandatory. Bugnet's device-tagged data helps you catch input-related issues on these platforms, but the support itself is non-negotiable there.

Valuable for Many PC Games

On PC, controller support is increasingly expected and widens your audience, many players prefer a controller for certain genres (platformers, action games, racing) and play on TVs or couches. Offering it as an option alongside keyboard/mouse lets players choose, broadening who enjoys your game without forcing anyone.

For most PC games where controller play makes sense, supporting it is a worthwhile reach expansion. Bugnet helps you catch controller-specific bugs players hit, so the support you add actually works across the controllers players use.

Less Critical for Mouse-Driven Genres

Some genres are inherently mouse-driven, strategy games, certain simulations, point-and-click titles, where controller support adds real work for little benefit and may even compromise the experience. For these, it's reasonable to deprioritise or skip controller support, focusing on the input your game is actually built around.

Be honest about whether your game plays well with a controller before investing in it. So: controller support is essential for console and Steam Deck, valuable for many PC games where controller play makes sense, and less critical for inherently mouse-driven genres, weigh the reach it adds against the input work for your specific game and platforms.

It depends: essential for console and Steam Deck, valuable for many PC games, less critical for mouse-driven genres. Weigh the reach it adds against the input work for your game.