Quick answer: Yes, players need a clear place to get help, but "dedicated" means structured, not necessarily staffed full-time. Separate support from general chat so issues don't get lost, and back it with self-serve pages so the channel doesn't overwhelm you.
A dedicated support channel is a defined place players go for help, separate from general community chat. The question is whether you need one distinct from everything else. For most games the answer is yes, because mixing support into general chat means real problems get buried, but how you run it matters.
Support Buried in General Chat Gets Lost
If players report problems in your general community channel, those reports compete with memes, discussion, and noise, and get scrolled past and forgotten. A dedicated support channel gives issues a defined place where they won't be buried, so you can actually find and act on them.
This separation matters even for small games. Bugnet's in-game reporting acts as a structured intake that feeds a real tracker, so reports land somewhere purpose-built rather than scrolling away in chat. A defined channel is the difference between hearing problems and losing them.
Dedicated Means Structured, Not Necessarily Staffed
Don't read "dedicated channel" as "full-time support staff", you don't need that. It means a structured place and process: somewhere reports land with context, get triaged, and get resolved, which a solo dev can run part-time. The dedication is in the structure, not in round-the-clock staffing.
Bugnet provides that structure, capture, grouping, ranking, so even a one-person team has a real support pipeline without a support department. A small dev can run a proper dedicated support process on a few hours a week.
Back It With Self-Serve So It Scales
A dedicated channel can still overwhelm you if every question comes through it. The fix is to pair it with self-serve pages, a known-issues list, a changelog, so players answer common questions themselves and only what genuinely needs you reaches the channel. That keeps support sustainable as you grow.
Bugnet's public tracker and changelog deflect the repetitive questions, so your dedicated channel handles only real issues. So yes, you need a dedicated support channel, meaning a structured place for help, backed by self-serve pages so it scales with your game.
Yes, players need a clear place for help, but dedicated means structured, not full-time staffed. Separate it from general chat and back it with self-serve pages so it scales.