Quick answer: Local saves are simple and offline but lost if the device is lost and can't sync across devices. Cloud saves protect progress and enable cross-device play but add sync complexity and conflict risk.
Where your game stores save data, locally on the device or in the cloud, affects progress safety, cross-device play, and complexity. Each has real trade-offs, and many games use both together. Here's how cloud and local saves compare.
What Local Saves Offer
Local saves store progress on the player's device. They're simple, work offline, and have no server dependency or sync complexity, the default that just works. But they have a real weakness: if the device is lost, replaced, or the save corrupts, the progress is gone, and they can't follow the player across devices.
For a single-device, offline game, local saves are often enough. But the risk of losing players' progress, one of the most rage-inducing experiences, is the cost. Bugnet helps you catch save-related crashes that threaten local saves, but local storage alone offers no backup.
What Cloud Saves Offer
Cloud saves sync progress to a server, protecting it from device loss and enabling cross-device play, start on PC, continue on Deck. They guard the progress players care most about and meet an increasingly common expectation. The cost is complexity: server dependency, and the risk of sync conflicts or corruption.
Bugnet captures save-sync errors from the field, which matters because mishandled cloud sync can lose the very progress it's meant to protect. Cloud saves' benefits are real, but they demand careful handling of conflicts and integrity to be worth it.
Which to Choose (Often Both)
These aren't strictly either-or, many games layer cloud sync over a local save: the local save provides offline play and a fast default, while cloud sync adds backup and cross-device continuity. That combination gives most of the benefits, though it requires handling sync carefully.
For a simple offline single-player game, local saves may suffice; for anything where progress matters or cross-device play is expected, cloud saves (over local) are worth the complexity. Bugnet captures save-related errors either way, so choose based on your game: local for simplicity, cloud for protection and cross-device, often both together.
Local saves are simple and offline but lost with the device and can't sync; cloud saves protect progress and enable cross-device play but add sync complexity. Many games layer cloud over local for both.