Quick answer: Set priority by combining severity and reach, group duplicates so reach is accurate, work the top of the list, and consciously defer the low-priority tail. Good priority-setting aims fixing time at the most harmful bugs.

Setting bug priorities well is what makes your limited fixing time count. Here are the best practices for setting bug priorities.

Combine Severity and Reach

Priority isn't severity alone or reach alone, so combine them, priority is essentially how bad a bug is (severity) times how many players it affects (reach). A severe bug hitting many is top priority; a severe bug hitting almost no one may rank below a moderate bug hitting many.

Bugnet ranks issues by affected players (reach), which you weigh with severity. Combining severity and reach is the core of setting priorities, since the bugs that do the most total harm, severe and widespread, deserve the highest priority.

Group Duplicates So Reach Is Accurate

You can't judge reach if the same bug is scattered across reports, so group duplicates so each bug's reach (affected-player count) is accurate. Grouping reveals true reach, so a widely-hit bug shows its real priority rather than being scattered or hidden.

Bugnet groups crashes by signature with affected-player counts, so reach is accurate. Grouping duplicates is essential to setting priorities accurately, since reach drives priority and you can't judge reach from scattered duplicate reports.

Work the Top and Consciously Defer the Tail

Setting priorities means deciding what not to do too, so work the top of the priority list (highest severity times reach) and consciously defer or decline the low-priority tail. Explicit deferral keeps your effort on what matters and your backlog honest.

Bugnet's impact ranking makes the top and the tail clear. So practice setting bug priorities by combining severity and reach, grouping duplicates so reach is accurate, and working the top while deferring the tail, aiming your limited fixing time at the bugs that do the most total harm.

Set priority by combining severity and reach, group duplicates so reach is accurate, work the top of the list, and consciously defer the low-priority tail. Good priority-setting aims fixing time at the most harmful bugs.