Quick answer: Monitor performance on real devices, watch for hitches and frame drops rather than averages, track performance per version, and tie data to devices. Good performance monitoring surfaces the worst-case problems players feel.
Performance monitoring is how you know what players actually experience and catch performance problems before complaints. Here are the best practices for performance monitoring.
Monitor Performance on Real Devices
Your machine is the least representative device for performance, so monitor performance on real devices, especially low-end ones, where problems actually occur. Monitoring real-device performance shows you what players experience, rather than the smooth performance your high-end machine misleadingly reports.
Bugnet captures performance and device context from real devices, so real-world performance is visible. Monitoring real devices is essential for performance, since the problems concentrate precisely on the hardware least like your machine, where you'd otherwise have no visibility.
Watch for Hitches and Frame Drops, Not Just Averages
Average frame rate hides the problems players feel, so watch for hitches and frame drops, not just averages. A game can average fine while stuttering at key moments, and those worst-case spikes are what players notice, so monitoring the spikes surfaces the performance problems that actually hurt the experience.
Bugnet captures performance context, so the worst moments are visible, not just averages. Watching for hitches and frame drops rather than averages is what makes performance monitoring surface the real problems, since the spikes, not the mean, are what players feel.
Track Per Version and Tie Data to Devices
Track performance per version so a regression is caught against the previous build, and tie performance data to the devices it happens on so you know whether a problem is universal or device-specific. Per-version, device-tied monitoring catches regressions and tells you where to focus.
Bugnet tracks per version and captures device context, so performance regressions and device-specific problems surface. So practice performance monitoring by monitoring real devices, watching for hitches and frame drops, and tracking per version tied to devices, surfacing the worst-case problems players feel on the hardware they use.
Monitor performance on real devices, watch for hitches and frame drops rather than averages, track performance per version, and tie data to devices. Good performance monitoring surfaces the worst-case problems players feel.