Quick answer: Make the first launch crash-free, get players to the fun quickly, keep onboarding smooth, and watch first-session data. Onboarding decides whether players come back.
Onboarding shapes whether a new player continues or leaves, and it's where retention is won or lost. Here are the best practices for onboarding new players.
Make the First Launch Crash-Free
Nothing ends onboarding like a crash on first launch, so make the first launch crash-free, capture and eliminate crashes in the first session, since an early crash tells the player the game is broken and loses them before they start. A reliable first launch is the foundation of onboarding.
Bugnet captures crashes with breadcrumbs and version context, so first-session crashes are identifiable. Making the first launch crash-free is the foundation of onboarding, since everything else you do is wasted if the game crashes before the player is hooked.
Get Players to the Fun Quickly and Keep Onboarding Smooth
Players leave if onboarding is slow, confusing, or tedious, so get them to the core fun quickly and keep onboarding smooth and low-friction. The faster a player feels why the game is worth their time, the better they onboard and the more likely they return.
A quick path to fun and smooth onboarding is what turns a first session into a returning player. Combined with a crash-free launch, getting to the fun fast addresses the two biggest onboarding killers, the game seeming broken or seeming boring.
Watch First-Session Data for Where Players Drop
You improve onboarding fastest when you know where players drop, so watch first-session data, crashes and drop-off points in the early experience. Seeing where players leave in onboarding points you at the specific friction to fix.
Bugnet captures crashes tied to breadcrumbs, so you can see where in onboarding players crash or drop. So practice onboarding new players by making the first launch crash-free, getting to the fun quickly with smooth onboarding, and watching first-session data, keeping players from leaving in their first minutes.
Make the first launch crash-free, get players to the fun quickly, keep onboarding smooth, and watch first-session data. Onboarding decides whether players come back.