Quick answer: A bug bounty rewards people for finding and reporting bugs, especially security issues, ongoing; a bug bash is a focused internal event where your team concentrates on finding bugs, usually before a release.
A bug bounty and a bug bash sound similar but are quite different activities, one rewards external bug-finding, the other is an internal testing push. Knowing the difference helps you decide which (if either) fits. Here's the comparison.
What a Bug Bounty Is
A bug bounty is a program that rewards people, often outside testers or security researchers, for finding and reporting bugs, especially security vulnerabilities. It's ongoing and external: you invite the world to find issues in exchange for rewards. Bug bounties are most associated with security, where outside researchers finding vulnerabilities is valuable.
For indie games, formal bug bounties are usually overkill for ordinary gameplay bugs (which players report for free, and which paying for can attract noise), but a responsible-disclosure path for security issues has value if you handle accounts, payments, or player data. A bounty incentivizes external reporting, mainly useful for security.
What a Bug Bash Is
A bug bash is a focused, time-boxed internal event where your team (and maybe friends or testers) concentrates on finding bugs, usually right before a release. Everyone plays the game intensively, trying to break it, surfacing a burst of issues quickly through fresh eyes and varied play. It's a team testing push, not a reward program.
Bugnet captures what a bug bash surfaces, crashes automatically, reports via in-game reporting, so the session produces a clean, prioritized list. A bug bash is a concentrated internal effort, especially valuable for small teams lacking ongoing QA, to sweep for bugs before shipping.
How They Differ and When to Use Each
They're quite different: a bug bounty is an ongoing external reward program (mainly for security); a bug bash is a focused internal testing event (for general bug-finding before a release). One incentivizes outsiders to report; the other concentrates your own team's effort. They solve different needs.
For most indie games, a bug bash is the more broadly useful tool, a low-cost way to get concentrated testing before launch, while a bug bounty is niche, mainly relevant for security if you handle sensitive data. Bugnet captures what either surfaces. So use a bug bash for a pre-release internal bug-finding push, and consider a bug bounty (or at least a disclosure path) specifically for security if your game warrants it.
A bug bounty rewards people (often outsiders) for finding bugs, mainly for security, ongoing; a bug bash is a focused internal team event to find bugs before a release. For most indies, a bug bash is more broadly useful.